[경고&에러 대응] `UnityEngine.Application.LoadLevelAsync(string)' is obsolete
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원문 보기 →[경고&에러 대응] `UnityEngine.Application.LoadLevelAsync(string)' is obsolete
ao = Application.LoadLevelAsync("GameScene"); ->using UnityEngine.SceneManagement; ao=SceneManager.LoadSceneAsync("GameScene");


